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© 1997 Copyright on this material is held by the authors.
Aspects such as video and audio quality have been, and are still being, investigated by a number of researchers and for this reason my research will not focus on these features. Instead, I will try to fill the gap in the literature relating to the integration of video and audio connections with additional tools and communication channels. To fulfill this aim the usefulness of a number of features will be tested in different sets of communication tasks. The project will focus primarily on communication tasks that are usually accomplished within an educational domain.
Feature/Tool
|
Details
|
| Text
channel
|
Synchronous
or asynchronous?
|
| Remotely
controlled camera
|
The
capability of changing your point of view
|
| Personal
data sharing
|
A
"virtual" business card that can be sent and received automatically. All the
cards received could be stored in a database.
|
| Private
channels in multipoint interactions
|
Capability
of private channels in multipoint connections
|
| Document
sharing
|
More
people working on the same document.
|
| Shared
whiteboard
|
More
people working on the same graphic context.
|
| Usage
statistics
|
Who,
when and how long was connected?
|
These features have been identified using the results of introductory work carried out on three different levels:
Experiments have been conducted which give some indications for the direction of future work. One experiment is concerned with the usefulness of a text channel alongside the video and audio channels for an information sharing task. The need for a textual record has already been demonstrated for informal communication [6]. In this experiment all the subjects who successfully completed the task either used the text channel or made a written note, confirming this need. At the same time the use of a synchronous and an asynchronous text channel was compared in order to determine which mode is more effective. The experimental hypothesis is that users of synchronous communication media, such as a DVCS, expect every available channel to be synchronous. This has been confirmed by the results of the experiment where more than 53% of the subjects assumed that the text channel was synchronous. It is also clear from the data collected that the use of a synchronous channel leads to shorter completion time [1].
At the same time the use of a DVCS is being investigated in three different contexts:
Laboratory simulations with volunteers are being conducted. Every volunteer (subject) is asked to communicate with one or two other people (collaborator/s) using a DVCS. The collaborator has been instructed to behave using a standard protocol in order to have a constant environment for every subject.
Each member of the Center for People and Systems Interaction has been provided with a DVCS and its use is being monitored.
A distance M.Sc. course for students in a different European country, where e-mail and a DVCS will be used as the main communication channels. This study has just started and the convenience of using a DVCS is being investigated.
In all these environments the DVCS used is CU-SeeMeTM which is designed by Cornell University for the use on IP networks [3]. A license for the source code has been obtained allowing required features which are not present to be added. Other systems will be used during the project, but CU-SeeMeTM has been chosen for the following reasons:
2. Bocker, M. and Muhlbach, L. Communicative Presence in Videocommunications. Proceedings of the Human Factors and Ergonomics Society 37th Annual Meeting, 1993.
3. Dorcey, T. CU-SeeMe Desktop Video Conferencing Software. Connexions, Vol. 9, No.3 (1995).
4. Fish, R. S. et al. Evaluating Video as a Technology for Informal Communication. Proceedings of the Conference on Computer Human Interaction (CHI) '92, 37-48.
5. Fussel, S.R. and Benimoff, I. Social and Cognitive Process in Interpersonal Communication: Implications for Advanced Telecommunications Technologies. Human Factors, 37, 2 (1995), 228-250.
6. Ramsay, J., Barabesi, A. and Preece, J. Informal Communication is about sharing objects and media. Interacting with Computers, 8, 3 (1996).
7. Tang, J. C. and Isaacs, E. Why do Users like Video? Studies of multimedia-supported collaboration. Computer Supported Cooperative Work, 1, (1993) 163-196.
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